Sunday, March 3, 2013

Turn 2

Let's begin Turn 2

Turn 2 -
1)  Move P.N. to South and flip to May Move side, V.P. to HQ and flip.

2)  Card #19 (Opponent Exploits Racial Incident for Political Gain) Drawn

3)  Place Opposing Presidential Nominee (O.P.N.) in South.  The side with die 1, 2, and 5 should be showing.  Place Opposing V.P. Nominee (O.V.P.) in West (side with die sides 1 and 4 showing).
 
    Move South marker down 1 box.  Move is automatic since marker is on Advertising side.  South now in danger of Fiasco.

    In Midwest, Defend.  No DRM's.  Die roll = 2, move down 1 box.  Marker is still in Campaign mode since roll was not a natural odd number.

    Place Scandal marker in West region.  Move marker one lower (NM). 

    In Border, Defend.  No DRM's.  Die roll = 6, which is an automatic success, for no effect.

    Move CF marker to $5 ($4 added).

4)  Pay $1, move V.P. to West, do Damage Control to remove Scandal marker and flip V.P. to Used side.

    Pay $1 to Advertise in the South.  No DRM, but with P.N. present he can go into Advertise mode.  Flip P.N. counter and roll 2 dice.  Dice rolls = 1 and 6. Using "6" roll, which is an automatic success.  Move marker up one box, to FL.

    Pay $1 to Change Mode in South to Campaign.

    Pay $1 to Change Mode in West to Campaign.

    CF marker is at $1, will save that for next turn.

5)  Scandal cleared, no effect.

The boards after Turn 2:



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